Three stages to creating a unique and engaging library orientation experience

Level 5

Poster Summary:
Bond University Library is putting the user in the driver seat through the creation of a new multi-faceted, self-paced, interactive orientation game to replace the current fragmented orientation activities of group tours, library tips classes and individual faculty challenges.

The expected arrival of two programmable robots in early 2017 will influence how this orientation game and the user experience develops and grows over time.

This digital poster will showcase the steps, obstacles and successes we encounter on our quest to develop and implement this engaging, innovative and fun orientation experience for all new Bond University students in 2017 and beyond.

Abstract:
Bond University Library is putting the user in the driver seat through the creation of a new multi-faceted, self-paced, interactive orientation game.

For the past few years, Bond Library has been running a mixture of orientation activities, including:
•    interactive, self-paced orientation games run through Google Forms
•    library tips classes run face to face by librarians and
•    standard walk and talk group tours

Stage 1: Gamification
Using the Gametize software platform, extract the best aspects of the three orientation activities and create a technology rich learning and socially engaging experience for new library users. Initially the game will supplement the traditional orientation activities, with a view to phase them out as we perfect the game.

Stage 2: Planning and coding
While creating the game, we’ll be making space to eventually incorporate two “Buddy” robots (due in early 2017). Buddy runs on open source software and we expect to be able to create, share and connect with the worldwide community of Buddy software coders and developers, so that upon arrival the robots can hit the ground rolling.

Stage 3: Incorporate Buddy into the orientation
Buddy will be the perfect companion to answer basic questions, give on demand guided tours of the physical library space and assist users with the interactive game. And as we continue to develop Buddy’s repertoire and abilities, we envisage these robots will help us to seamlessly merge into the next generation library, working to connect minds and create the future.

This digital poster will showcase the stages, obstacles and successes we encounter on our quest to develop and implement this engaging, innovative and fun orientation experience for all new Bond University students in 2017 and beyond.

Digital Transformation Poster